A Work in Progress



















Online Gaming
or:
Why I can't stop worrying and love Live


Online gaming is the new buzz-word. All games need to have online components, from multiplayer modes to downloadable levels. Everybody are praising online gaming as the best thing since sliced bread, yet I am not convinced. I steer way clear of online games and Xbox Live, not only because I don't have a credit card, but also because I don't think that online gaming is the best thing since sliced bread.
I do acknowledge the impact that online games have had to the gaming scene in general, and I can see the joy in playing with up to 60 other players simultaneously. The cost of Xbox Live where I live (Finland, for all those keeping track) is almost 7 Euro per month, with the starter kit costing around 60 Euro. A reasonable monthly cost is a must to draw users, but that's not why people buy into it. The main attraction are the games. There are quite a few Live-enabled games already and more coming on the way. So what's stopping me?
First of all, I'm very reluctant to any sort of subscription service such as Xbox Live, because it seems to be just another form of 'licensing' of the kind that causes you to never own anything you're paying for. The provider can raise cost if they please, and with Xbox Live developers can also add extra fees to a service you're already paying for, which to me that seems a bit difficult to justify. What content should be offered for free and what should be charged for? The very big risk is that all additional content will be charged for in the future.
The alternative to paying would be the free servers of the PC world where profanity is heaped upon you at every turn. No thank you.
But there is something else that it seems noone has thought of. Namely, what lastability do online-only games have? Yes, you have near infinite re-playability in the way that every game/match/race is different, and you constantly improve your skills. But think longer, think about the retro gamers of the future, trying to get a good game of Quake going and only finding servers running the latest Future Doom Version™ from id software. For how long will Microsoft support the multitude of games for the first Xbox on the Live network after the Xbox 3 Next has been released? Yes, everyone will have moved on to other, more incredible games by then, but with the online-only games, there will be no way to sample the true frantic gameplay of an online match. You will only be able to play against whatever AI system the game might have, not against real people unless you find a group of retro-gamers to play with.
You might be able to find a used NES with SMB3 on eBay, but when online games are over, they are, really, over.

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