ABOUT


Giotto Island is a first person action game using the Aleph One engine.
Aleph One is based on the Marathon 2 engine. It's basically the same as Marathon Infinity's engine but with better graphics and other enhancements. For more information about Aleph One go to source.bungie.org. You can also play a lot of other Infinity scenarios using the Aleph One engine. To find scenarios, go to Scenario News.
To find other Marathon fans, you can visit the story forum over at bungie.org.
Giotto Island will feature a lot of cool stuff like; all new levels, new monsters, hundreds of new textures, probably new weapons, 3D modelled scenery objects and enemies and a brand-new adventure with an ingriguing plot taking place on the long deserted Giotto Island.

 

Below you can see work-logs sorted by date, the most recent from the top.

09.01-09.30.2004

- Tweaking physics for the cyborgs.
- Went back to touching up level 2.
- Added a few textures to the mountain castle's texture set.
- Continued building level 4 in Forge.
- Play-testing level 4.
- Added a few more textures and made changes to some.
- Continued building level 5 in Forge.
- Added a couple of new textures.
- Color balancing a few textures.
- Continued building level 5.

08.08-08.31.2004

- Made minor changes to level 1 in Forge.
- Wrote the terminal for level 1.
- Merging, testing and more changes to level 1.
- Tinkered with level 2 in Forge.
- Wrote terminals for level 2.
- Made a terminal picture for level 2.
- Merging, testing and more changes to level 2.
- Tinkering with level 3 in Forge.
- Tweaked physics for the Guardians droids.
- Started building level 4 and 5.